diff options
Diffstat (limited to 'keyboards/qck75/v1/v1.c')
-rw-r--r-- | keyboards/qck75/v1/v1.c | 395 |
1 files changed, 395 insertions, 0 deletions
diff --git a/keyboards/qck75/v1/v1.c b/keyboards/qck75/v1/v1.c new file mode 100644 index 0000000000..5e512b292c --- /dev/null +++ b/keyboards/qck75/v1/v1.c @@ -0,0 +1,395 @@ +// Copyright 2023 Andrian (@PoringH) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +enum { MAIN = 0, SECOND = 1, THIRD = 2, FOURTH = 3 }; + +#ifdef ENCODER_ENABLE +bool encoder_update_kb(uint8_t index, bool clockwise) { + if (!encoder_update_user(index, clockwise)) { + return false; + } + switch (get_highest_layer(layer_state)) { + default: + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + case SECOND: + if (clockwise) { + tap_code(KC_MNXT); + } else { + tap_code(KC_MPRV); + } + break; + case THIRD: + if (clockwise) { + tap_code(KC_MS_R); + } else { + tap_code(KC_MS_L); + } + break; + case FOURTH: + if (clockwise) { + tap_code(KC_MS_U); + } else { + tap_code(KC_MS_D); + } + break; + } + return true; +} +#endif + +#ifdef OLED_ENABLE +# define KB_STAT_SIZE 18 +# define WIN_STAT_SIZE 12 +# define MIN_WALK_SPEED 10 +# define MIN_RUN_SPEED 40 +# define ANIM_FRAME_DURATION 200 +# define ANIM_SIZE 96 + +uint32_t anim_timer = 0; +uint8_t current_frame = 0; +int current_wpm = 0; +led_t led_usb_state; + +bool isguiDisabled = false; +bool isSneaking = false; +bool isJumping = false; +bool showedJump = true; + +# ifdef OLED_ENABLE + +static void render_animation(int ANIM_X, int ANIM_Y) { + // sit animation 32 X 22 + static const char PROGMEM sit[2][3][ANIM_SIZE] = {{ + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + }, + + {{ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + {0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, + {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00} + + }}; + + // walk animation 32 X 22 + static const char PROGMEM walk[2][3][ANIM_SIZE] = {{{ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }}, + + {{ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + } + + }}; + + // run animation 32 X 22 + static const char PROGMEM run[2][3][ANIM_SIZE] = {{{ + 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, + }}, + + {{ + 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + } + + }}; + + // bark animation 32 X 22 + static const char PROGMEM bark[2][3][ANIM_SIZE] = {{ + { + 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + { + 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + }, + + {{ + 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, + }, + { + 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + } + + }}; + + // sneak animation 32 X 22 + static const char PROGMEM sneak[2][3][ANIM_SIZE] = {{ + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, + }, + }, + + {{ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, + }, + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, + } + + }}; + + void animate_luna(void) { + int anim_x; + int anim_y; + + if (isJumping || !showedJump) { + oled_set_cursor(ANIM_X, ANIM_Y + 2); + oled_write(" ", false); + anim_x = ANIM_X; + anim_y = ANIM_Y - 1; + showedJump = true; + } else { + oled_set_cursor(ANIM_X, ANIM_Y - 1); + oled_write(" ", false); + + anim_x = ANIM_X; + anim_y = ANIM_Y; + } + + if (led_usb_state.caps_lock) { + oled_set_cursor(anim_x, anim_y); + oled_write_raw_P(bark[current_frame][0], ANIM_SIZE); + oled_set_cursor(anim_x, anim_y + 1); + oled_write_raw_P(bark[current_frame][1], ANIM_SIZE); + oled_set_cursor(anim_x, anim_y + 2); + oled_write_raw_P(bark[current_frame][2], ANIM_SIZE); + } else if (get_mods() & MOD_MASK_CS) { + oled_set_cursor(anim_x, anim_y); + oled_write_raw_P(sneak[current_frame][0], ANIM_SIZE); + oled_set_cursor(anim_x, anim_y + 1); + oled_write_raw_P(sneak[current_frame][1], ANIM_SIZE); + oled_set_cursor(anim_x, anim_y + 2); + oled_write_raw_P(sneak[current_frame][2], ANIM_SIZE); + } else if (current_wpm <= MIN_WALK_SPEED) { + oled_set_cursor(anim_x, anim_y); + oled_write_raw_P(sit[current_frame][0], ANIM_SIZE); + oled_set_cursor(anim_x, anim_y + 1); + oled_write_raw_P(sit[current_frame][1], ANIM_SIZE); + oled_set_cursor(anim_x, anim_y + 2); + oled_write_raw_P(sit[current_frame][2], ANIM_SIZE); + } else if (current_wpm <= MIN_RUN_SPEED) { + oled_set_cursor(anim_x, anim_y); + oled_write_raw_P(walk[current_frame][0], ANIM_SIZE); + oled_set_cursor(anim_x, anim_y + 1); + oled_write_raw_P(walk[current_frame][1], ANIM_SIZE); + oled_set_cursor(anim_x, anim_y + 2); + oled_write_raw_P(walk[current_frame][2], ANIM_SIZE); + } else { + oled_set_cursor(anim_x, anim_y); + oled_write_raw_P(run[current_frame][0], ANIM_SIZE); + oled_set_cursor(anim_x, anim_y + 1); + oled_write_raw_P(run[current_frame][1], ANIM_SIZE); + oled_set_cursor(anim_x, anim_y + 2); + oled_write_raw_P(run[current_frame][2], ANIM_SIZE); + } + } + +# if OLED_TIMEOUT > 0 + + if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) { + oled_off(); + return; + } else { + oled_on(); + } +# endif + + if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read32(); + current_frame = (current_frame + 1) % 2; + animate_luna(); + } +}; + +static void render_caps(int CAP_X, int CAP_Y) { + if (led_usb_state.caps_lock == true) { + static const char PROGMEM caps[KB_STAT_SIZE] = { + 0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0x3b, 0xdb, 0xeb, 0xdb, 0x3b, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00, + }; + static const char PROGMEM caps2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6f, 0x68, 0x6e, 0x6e, 0x6e, 0x68, 0x6f, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00}; + oled_set_cursor(CAP_X, CAP_Y); + oled_write_raw_P(caps, KB_STAT_SIZE); + oled_set_cursor(CAP_X, CAP_Y + 1); + oled_write_raw_P(caps2, KB_STAT_SIZE); + } else { + static const char PROGMEM caps[KB_STAT_SIZE] = { + 0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0xc4, 0x24, 0x14, 0x24, 0xc4, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, + }; + static const char PROGMEM caps2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x10, 0x17, 0x11, 0x11, 0x11, 0x17, 0x10, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00}; + oled_set_cursor(CAP_X, CAP_Y); + oled_write_raw_P(caps, KB_STAT_SIZE); + oled_set_cursor(CAP_X, CAP_Y + 1); + oled_write_raw_P(caps2, KB_STAT_SIZE); + } +} + +static void render_num(int NUM_X, int NUM_Y) { + if (led_usb_state.num_lock == true) { + static const char PROGMEM num[KB_STAT_SIZE] = { + 0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0xfb, 0xdb, 0x0b, 0xfb, 0xfb, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00, + }; + static const char PROGMEM num2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6f, 0x6f, 0x6b, 0x68, 0x6b, 0x6f, 0x6f, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00}; + oled_set_cursor(NUM_X, NUM_Y); + oled_write_raw_P(num, KB_STAT_SIZE); + oled_set_cursor(NUM_X, NUM_Y + 1); + oled_write_raw_P(num2, KB_STAT_SIZE); + } else { + static const char PROGMEM num[KB_STAT_SIZE] = { + 0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0x04, 0x24, 0xf4, 0x04, 0x04, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, + }; + static const char PROGMEM num2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x10, 0x10, 0x14, 0x17, 0x14, 0x10, 0x10, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00}; + oled_set_cursor(NUM_X, NUM_Y); + oled_write_raw_P(num, KB_STAT_SIZE); + oled_set_cursor(NUM_X, NUM_Y + 1); + oled_write_raw_P(num2, KB_STAT_SIZE); + } +} + +static void render_scroll(int SCROLL_X, int SCROLL_Y) { + if (led_usb_state.scroll_lock == true) { + static const char PROGMEM scroll[KB_STAT_SIZE] = { + 0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0x7b, 0xfb, 0x0b, 0xfb, 0x7b, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00, + }; + static const char PROGMEM scroll2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6b, 0x6b, 0x6a, 0x68, 0x6a, 0x6b, 0x6b, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00}; + oled_set_cursor(SCROLL_X, SCROLL_Y); + oled_write_raw_P(scroll, KB_STAT_SIZE); + oled_set_cursor(SCROLL_X, SCROLL_Y + 1); + oled_write_raw_P(scroll2, KB_STAT_SIZE); + } else { + static const char PROGMEM scroll[KB_STAT_SIZE] = { + 0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0x84, 0x04, 0xf4, 0x04, 0x84, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, + }; + static const char PROGMEM scroll2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x14, 0x14, 0x15, 0x17, 0x15, 0x14, 0x14, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00}; + oled_set_cursor(SCROLL_X, SCROLL_Y); + oled_write_raw_P(scroll, KB_STAT_SIZE); + oled_set_cursor(SCROLL_X, SCROLL_Y + 1); + oled_write_raw_P(scroll2, KB_STAT_SIZE); + } +} + +static void render_winstat(int WIN_X, int WIN_Y) { + static const char PROGMEM winlogo[WIN_STAT_SIZE] = { + 0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E, 0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00, + }; + static const char PROGMEM winlogo2[WIN_STAT_SIZE] = { + 0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F, 0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00, + }; + + oled_set_cursor(WIN_X, WIN_Y); + oled_write_raw_P(winlogo, WIN_STAT_SIZE); + oled_set_cursor(WIN_X, WIN_Y + 1); + oled_write_raw_P(winlogo2, WIN_STAT_SIZE); + + oled_set_cursor(WIN_X + 2, WIN_Y); + oled_write("WINKEY", false); + + oled_set_cursor(WIN_X + 2, WIN_Y + 1); + if (keymap_config.no_gui) { + oled_write("DISABLED", false); + } else { + oled_write("ENABLED ", false); + } +} + +bool oled_task_kb(void) { + if (!oled_task_user()) { + return false; + } + current_wpm = get_current_wpm(); + led_usb_state = host_keyboard_led_state(); + render_animation(13, 3); + oled_set_cursor(0, 0); + // Host Keyboard Layer Status + switch (get_highest_layer(layer_state)) { + case MAIN: + oled_write("MAIN ", false); + break; + case SECOND: + oled_write("SECOND", false); + break; + case THIRD: + oled_write("THIRD ", false); + break; + default: + oled_write("FOURTH", false); + } + render_caps(0, 2); + render_num(3, 2); + render_scroll(6, 2); + render_winstat(1, 5); + + oled_set_cursor(12, 0); + oled_write("WPM: ", false); + oled_write(get_u8_str(current_wpm, '0'), false); + return false; +} + +# endif + +bool process_record_kb(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case KC_SPC: + if (record->event.pressed) { + isJumping = true; + showedJump = false; + } else { + isJumping = false; + } + break; + } + return process_record_user(keycode, record); +} +#endif |