diff options
Diffstat (limited to 'quantum/rgb_matrix/animations')
-rw-r--r-- | quantum/rgb_matrix/animations/pixel_flow_anim.h | 4 | ||||
-rw-r--r-- | quantum/rgb_matrix/animations/rgb_matrix_effects.inc | 3 | ||||
-rw-r--r-- | quantum/rgb_matrix/animations/starlight_smooth_anim.h | 26 |
3 files changed, 30 insertions, 3 deletions
diff --git a/quantum/rgb_matrix/animations/pixel_flow_anim.h b/quantum/rgb_matrix/animations/pixel_flow_anim.h index 35170f9588..44b4b5c481 100644 --- a/quantum/rgb_matrix/animations/pixel_flow_anim.h +++ b/quantum/rgb_matrix/animations/pixel_flow_anim.h @@ -22,7 +22,7 @@ static bool PIXEL_FLOW(effect_params_t* params) { // Clear LEDs and fill the state array rgb_matrix_set_color_all(0, 0, 0); for (uint8_t j = 0; j < RGB_MATRIX_LED_COUNT; ++j) { - led[j] = (random8() & 2) ? (rgb_t){0, 0, 0} : hsv_to_rgb((hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}); + led[j] = (random8() & 2) ? (rgb_t){0, 0, 0} : rgb_matrix_hsv_to_rgb((hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}); } } @@ -39,7 +39,7 @@ static bool PIXEL_FLOW(effect_params_t* params) { led[j] = led[j + 1]; } // Fill last LED - led[led_max - 1] = (random8() & 2) ? (rgb_t){0, 0, 0} : hsv_to_rgb((hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}); + led[led_max - 1] = (random8() & 2) ? (rgb_t){0, 0, 0} : rgb_matrix_hsv_to_rgb((hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}); // Set pulse timer wait_timer = g_rgb_timer + interval(); } diff --git a/quantum/rgb_matrix/animations/rgb_matrix_effects.inc b/quantum/rgb_matrix/animations/rgb_matrix_effects.inc index a02238a2d1..abc2adf2cc 100644 --- a/quantum/rgb_matrix/animations/rgb_matrix_effects.inc +++ b/quantum/rgb_matrix/animations/rgb_matrix_effects.inc @@ -39,7 +39,8 @@ #include "solid_reactive_nexus.h" #include "splash_anim.h" #include "solid_splash_anim.h" +#include "starlight_smooth_anim.h" #include "starlight_anim.h" #include "starlight_dual_sat_anim.h" #include "starlight_dual_hue_anim.h" -#include "riverflow_anim.h"
\ No newline at end of file +#include "riverflow_anim.h" diff --git a/quantum/rgb_matrix/animations/starlight_smooth_anim.h b/quantum/rgb_matrix/animations/starlight_smooth_anim.h new file mode 100644 index 0000000000..a87c06f9df --- /dev/null +++ b/quantum/rgb_matrix/animations/starlight_smooth_anim.h @@ -0,0 +1,26 @@ +// Copyright 2022 @art-was-here +// SPDX-License-Identifier: GPL-2.0+ + +#ifdef ENABLE_RGB_MATRIX_STARLIGHT_SMOOTH +RGB_MATRIX_EFFECT(STARLIGHT_SMOOTH) +# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS + +static uint8_t phase_offsets[RGB_MATRIX_LED_COUNT]; + +hsv_t STARLIGHT_SMOOTH_math(hsv_t hsv, uint8_t i, uint8_t time) { + if (phase_offsets[i] == 0) { + phase_offsets[i] = rand() % 255; + } + hsv.v = scale8(abs8(sin8((time + phase_offsets[i]) / 2) - 128) * 2, hsv.v); + return hsv; +} + +bool STARLIGHT_SMOOTH(effect_params_t* params) { + if (params->init) { + memset(phase_offsets, 0, sizeof(phase_offsets)); + } + return effect_runner_i(params, &STARLIGHT_SMOOTH_math); +} + +# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // ENABLE_RGB_MATRIX_STARLIGHT_SMOOTH |