| Commit message (Collapse) | Author | Age | Files | Lines |
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* Migrate keyboards/bastardkb
* Migrate keyboards/handwired
* Migrate keyboards/helix
* Fix duplicate serial key
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* Expose rgb_matrix_update_pwm_buffers to be available in keymaps
Exposing this API enables the examples in the keyboard shutdown/reboot
documentation to compile instead of calling `rgb_matrix_driver.flush`
directly.
* Remove extraneous rgb_matrix_update_pwm_buffers prototype declarations
Now that `rgb_matrix_update_pwm_buffers` is public, there isn't the need
for local prototype declarations.
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Converts configuration definitions and rules to data-driven where
applicable. Renames `info.json` to `keyboard.json` in instances where
`rules.mk` can be safely deleted.
Affects:
- `bacca70`
- `baguette`
- `baion_808`
- `bajjak`
- `bandominedoni`
- `bantam44`
- `barleycorn_smd`
- `barracuda`
- `basekeys/slice/rev1`
- `basekeys/slice/rev1_rgb`
- `basekeys/trifecta`
- `basketweave`
- `bastardkb/dilemma/4x6_4`
- `bbrfkr/dynamis`
- `bear_face`
- `beatervan`
- `bemeier/bmek`
- `biacco42/ergo42`
- `biacco42/meishi`
- `biacco42/meishi2`
- `binepad/bn003`
- `binepad/bn009/r1`
- `binepad/bnr1`
- `bioi/g60`
- `bioi/g60ble`
- `bioi/morgan65`
- `bioi/s65`
- `blackplum`
- `blank/blank01`
- `blank_tehnologii/manibus`
- `blockey`
- `bluebell/swoop`
- `boardrun/bizarre`
- `boardrun/classic`
- `boardsource/equals/48`
- `boardsource/equals/60`
- `boardwalk`
- `bop`
- `boston`
- `boston_meetup/2019`
- `box75`
- `bpiphany/four_banger`
- `bpiphany/frosty_flake`
- `bpiphany/ghost_squid`
- `bpiphany/hid_liber`
- `bpiphany/kitten_paw`
- `bpiphany/tiger_lily`
- `bpiphany/unloved_bastard`
- `bt66tech/bt66tech60`
- `bubble75/hotswap`
- `budgy`
- `buildakb/potato65`
- `buildakb/potato65hs`
- `buildakb/potato65s`
- `buzzard`
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* Remove 'solid_color' from animation list
* Remove 'solid'/'none' from animation list
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Co-authored-by: Drashna Jaelre <[email protected]>
Co-authored-by: Ryan <[email protected]>
Co-authored-by: Charly Delay <[email protected]>
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Co-authored-by: Dasky <[email protected]>
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* tentatively add dilemma 4x6_4 WIP untested
PR by Casuanoob.
Co-authored-by: Joel Challis <[email protected]>
Co-authored-by: Drashna Jaelre <[email protected]>
Co-authored-by: Ryan <[email protected]>
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Co-authored-by: Joel Challis <[email protected]>
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Co-authored-by: Wilba <[email protected]>
Co-authored-by: zvecr <[email protected]>
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* Clean up `DEBOUNCE` in config.h, 0-9
* Clean up `DEBOUNCE` in config.h, A
* Clean up `DEBOUNCE` in config.h, B
* Clean up `DEBOUNCE` in config.h, C
* Clean up `DEBOUNCE` in config.h, D
* Clean up `DEBOUNCE` in config.h, E
* Clean up `DEBOUNCE` in config.h, F
* Clean up `DEBOUNCE` in config.h, G
* Clean up `DEBOUNCE` in config.h, H
* Clean up `DEBOUNCE` in config.h, handwired
* Clean up `DEBOUNCE` in config.h, I
* Clean up `DEBOUNCE` in config.h, J
* Clean up `DEBOUNCE` in config.h, K
* Clean up `DEBOUNCE` in config.h, L
* Clean up `DEBOUNCE` in config.h, M
* Clean up `DEBOUNCE` in config.h, N
* Clean up `DEBOUNCE` in config.h, O
* Clean up `DEBOUNCE` in config.h, P
* Clean up `DEBOUNCE` in config.h, Q
* Clean up `DEBOUNCE` in config.h, R
* Clean up `DEBOUNCE` in config.h, S
* Clean up `DEBOUNCE` in config.h, T
* Clean up `DEBOUNCE` in config.h, U
* Clean up `DEBOUNCE` in config.h, V
* Clean up `DEBOUNCE` in config.h, W
* Clean up `DEBOUNCE` in config.h, X
* Clean up `DEBOUNCE` in config.h, Y
* Clean up `DEBOUNCE` in config.h, Z
* Remove default debounce from info.json
* Migrate non-default debounce to info.json
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* Add STM32F446-Nucleo onekey.
* Fixup onekey build for F446, all keymaps.
* Fixup board inclusion search ordering.
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* Migrate `LAYOUTS` to data driven, 0-9
* Migrate `LAYOUTS` to data driven, A
* Migrate `LAYOUTS` to data driven, B
* Migrate `LAYOUTS` to data driven, C
* Migrate `LAYOUTS` to data driven, D
* Migrate `LAYOUTS` to data driven, E
* Migrate `LAYOUTS` to data driven, F
* Migrate `LAYOUTS` to data driven, G
* Migrate `LAYOUTS` to data driven, H
* Migrate `LAYOUTS` to data driven, handwired
* Migrate `LAYOUTS` to data driven, I
* Migrate `LAYOUTS` to data driven, J
* Migrate `LAYOUTS` to data driven, K
* Migrate `LAYOUTS` to data driven, L
* Migrate `LAYOUTS` to data driven, M
* Migrate `LAYOUTS` to data driven, N
* Migrate `LAYOUTS` to data driven, O
* Migrate `LAYOUTS` to data driven, P
* Migrate `LAYOUTS` to data driven, Q
* Migrate `LAYOUTS` to data driven, R
* Migrate `LAYOUTS` to data driven, S
* Migrate `LAYOUTS` to data driven, T
* Migrate `LAYOUTS` to data driven, U
* Migrate `LAYOUTS` to data driven, V
* Migrate `LAYOUTS` to data driven, W
* Migrate `LAYOUTS` to data driven, X
* Migrate `LAYOUTS` to data driven, Y
* Migrate `LAYOUTS` to data driven, Z
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* Replace Tapping Force Hold feature with Quick Tap Term
* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0
* Deprecate force hold in info_config.json
* Before and after quick tap term unit tests
* Quick tap unit tests iteration
* Keymap config.h correction
* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed
* Add two more test cases for quick tap
* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2
* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2
* Add function declaration for get_quick_tap_term
Co-authored-by: Stefan Kerkmann <[email protected]>
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