| Commit message (Collapse) | Author | Age | Files | Lines |
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Co-authored-by: Nick Brassel <[email protected]>
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Affects:
- `p3d/eu_isolation`
- `p3d/glitch`
- `p3d/q4z`
- `p3d/synapse`
- `p3d/tw40`
- `panc40`
- `papercranekeyboards/gerald65`
- `parallel/parallel_65/hotswap`
- `parallel/parallel_65/soldered`
- `pdxkbc`
- `pearlboards/atlas`
- `pearlboards/pandora`
- `pearlboards/pearl`
- `pearlboards/zeus`
- `pearlboards/zeuspad`
- `pegasus`
- `phantom`
- `phoenix`
- `picolab/frusta_fundamental`
- `pimentoso/paddino02/rev1`
- `pimentoso/paddino02/rev2/left`
- `pimentoso/paddino02/rev2/right`
- `pisces`
- `pizzakeyboards/pizza65`
- `pkb65`
- `planck`
- `playkbtw/ca66`
- `playkbtw/pk60`
- `playkbtw/pk64rgb`
- `pluckey`
- `plume/plume65`
- `plywrks/ahgase`
- `plywrks/lune`
- `pohjolaworks/louhi`
- `polycarbdiet/s20`
- `pom_keyboards/tnln95`
- `portal_66/hotswap`
- `portal_66/soldered`
- `pos78`
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* Move RGBLight animations to data driven, 0-9
* Move RGBLight animations to data driven, A
* Move RGBLight animations to data driven, B
* Move RGBLight animations to data driven, C
* Move RGBLight animations to data driven, D
* Move RGBLight animations to data driven, E
* Move RGBLight animations to data driven, F
* Move RGBLight animations to data driven, G
* Move RGBLight animations to data driven, H
* Move RGBLight animations to data driven, handwired
* Move RGBLight animations to data driven, I
* Move RGBLight animations to data driven, J
* Move RGBLight animations to data driven, K
* Move RGBLight animations to data driven, L
* Move RGBLight animations to data driven, M
* Move RGBLight animations to data driven, N
* Move RGBLight animations to data driven, O
* Move RGBLight animations to data driven, P
* Move RGBLight animations to data driven, Q
* Move RGBLight animations to data driven, R
* Move RGBLight animations to data driven, S
* Move RGBLight animations to data driven, T
* Move RGBLight animations to data driven, U
* Move RGBLight animations to data driven, V
* Move RGBLight animations to data driven, W
* Move RGBLight animations to data driven, X
* Move RGBLight animations to data driven, Y
* Move RGBLight animations to data driven, Z
* Fix incorrect placement
* Fix build failures and mismatches
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Co-authored-by: Nick Brassel <[email protected]>
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* add matrix_diagram.md
* info.json: apply friendly formatting
* info.json: correct layout data
Moves the position representing the Rotary Encoder to the top of the layout.
* refactor keymaps
Applies the following changes to the `default` and `via` keymaps:
- four-space indent
- use of QMK-native keycode aliases
- numerically-indexed keymap layers
- updated grid alignment of keycodes
* add LAYOUT_ansi_blocker_tsangan_wkl_split_bs
* add LAYOUT_ansi_blocker_tsangan_wkl
* add LAYOUT_iso_blocker_tsangan_wkl_split_bs
* add LAYOUT_iso_blocker_tsangan_wkl
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* add matrix_diagram.md
* info.json: apply friendly formatting
* add LAYOUT_ansi_split_bs_rshift
* add LAYOUT_ansi
* add LAYOUT_ansi_tsangan_split_bs_rshift
* add LAYOUT_ansi_tsangan
* add LAYOUT_ansi_wkl_split_bs_rshift
* add LAYOUT_ansi_wkl
* add LAYOUT_iso_split_bs_rshift
* add LAYOUT_iso
* add LAYOUT_iso_tsangan_split_bs_rshift
* add LAYOUT_iso_tsangan
* add LAYOUT_iso_wkl_split_bs_rshift
* add LAYOUT_iso_wkl
* info.json: remove trailing whitespace
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* add matrix_diagram.md
* info.json: apply friendly formatting
* add LAYOUT_625u_space
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* add matrix_diagram.md
* info.json: apply friendly formatting
* add LAYOUT_60_ansi_tsangan_split_rshift
* add LAYOUT_60_tsangan_hhkb
* add LAYOUT_60_ansi_tsangan
* add LAYOUT_60_ansi_split_bs_rshift
* add LAYOUT_60_ansi
* add LAYOUT_60_iso_split_bs_rshift
* add LAYOUT_60_iso
* add LAYOUT_60_iso_tsangan_split_bs_rshift
* add LAYOUT_60_iso_tsangan
* enable Community Layout support
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Co-authored-by: Nick Brassel <[email protected]>
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* Clean up `DEBOUNCE` in config.h, 0-9
* Clean up `DEBOUNCE` in config.h, A
* Clean up `DEBOUNCE` in config.h, B
* Clean up `DEBOUNCE` in config.h, C
* Clean up `DEBOUNCE` in config.h, D
* Clean up `DEBOUNCE` in config.h, E
* Clean up `DEBOUNCE` in config.h, F
* Clean up `DEBOUNCE` in config.h, G
* Clean up `DEBOUNCE` in config.h, H
* Clean up `DEBOUNCE` in config.h, handwired
* Clean up `DEBOUNCE` in config.h, I
* Clean up `DEBOUNCE` in config.h, J
* Clean up `DEBOUNCE` in config.h, K
* Clean up `DEBOUNCE` in config.h, L
* Clean up `DEBOUNCE` in config.h, M
* Clean up `DEBOUNCE` in config.h, N
* Clean up `DEBOUNCE` in config.h, O
* Clean up `DEBOUNCE` in config.h, P
* Clean up `DEBOUNCE` in config.h, Q
* Clean up `DEBOUNCE` in config.h, R
* Clean up `DEBOUNCE` in config.h, S
* Clean up `DEBOUNCE` in config.h, T
* Clean up `DEBOUNCE` in config.h, U
* Clean up `DEBOUNCE` in config.h, V
* Clean up `DEBOUNCE` in config.h, W
* Clean up `DEBOUNCE` in config.h, X
* Clean up `DEBOUNCE` in config.h, Y
* Clean up `DEBOUNCE` in config.h, Z
* Remove default debounce from info.json
* Migrate non-default debounce to info.json
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* `KC_SLCK` -> `KC_SCRL`
* `KC_NLCK` -> `KC_NUM`
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* add QMK Configurator data for Atlas
* add QMK Configurator data for Pearl
* add QMK Configurator data for Zeus
* add QMK Configurator data for Zeuspad
* physically arrange Zeus layout macro
Moves the keycode for the rotary encoder to the top row.
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Co-authored-by: Ryan <[email protected]>
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