| Commit message (Collapse) | Author | Age | Files | Lines |
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Co-authored-by: Nick Brassel <[email protected]>
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Co-authored-by: Nick Brassel <[email protected]>
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Co-authored-by: Joel Challis <[email protected]>
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keys. (#25200)
* Flow Tap revision for rolling press.
* Remove debugging cruft.
* Formatting fix.
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* hires scrolling without feature report parsing
* fix valid range for exponent
* fix incorrect minimum exponent value documentation
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updates. (#25175)
* Flow Tap bug fix.
As reported by @amarz45 and @mwpardue, there is a bug where if two
tap-hold keys are pressed in distinct taps back to back, then Flow Tap
is not applied on the second tap-hold key, but it should be.
In a related bug reported by @NikGovorov, if a tap-hold key is held
followed by a tap of a tap-hold key, then Flow Tap updates its timer on
the release of the held tap-hold key, but it should be ignored.
The problem common to both these bugs is that I incorrectly assumed
`tapping_key` is cleared to noevent once it is released, when actually
`tapping_key` is still maintained for `TAPPING_TERM` ms after release
(for Quick Tap). This commit fixes that. Thanks to @amarz45, @mwpardue,
and @NikGovorov for reporting!
Details:
* Logic for converting the current tap-hold event to a tap is extracted
to `flow_tap_key_if_within_term()`, which is now invoked also in the
post-release "interfered with other tap key" case. This fixes the
distinct taps bug.
* The Flow Tap timer is now updated at the beginning of each call to
`process_record()`, provided that there is no unsettled tap-hold key
at that time and that the record is not for a mod or layer switch key.
By moving this update logic to `process_record()`, it is conceptually
simpler and more robust.
* Unit tests extended to cover the reported scenarios.
* Fix formatting.
* Revision to fix @NikGovorov's scenario.
The issue is that when another key is pressed while a layer-tap hasn't
been settled yet, the `prev_keycode` remembers the keycode from before
the layer switched. This can then enable Flow Tap for the following key
when it shouldn't, or vice versa.
Thanks to @NikGovorov for reporting!
This commit revises Flow Tap in the following ways:
* The previous key and timer are both updated from `process_record()`.
This is slightly later in the sequence of processing than before, and
by this point, a just-settled layer-tap should have taken effect so
that the keycode from the correct layer is remembered.
* The Flow Tap previous key and timer are updated now also on key
release events, except for releases of modifiers and held layer
switches.
* The Flow Tap previous key and timer are now updated together, for
simplicity. This makes the logic easier to think about.
* A few additional unit tests, including @NikGovorov's scenario as
"layer_tap_ignored_with_disabled_key_complex."
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aka Global Quick Tap, Require Prior Idle
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* protocol: move {XY/HV}_REPORT_{MIN,MAX} into report.h
..to allow easier re-use in other code implementations.
* protocol: rename {XY/HV}_REPORT_{MIN/MAX} to MOUSE_REPORT_{XY/HV}_{MIN/MAX}
..to avoid naming collisions.
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Fix path typo
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* First batch of eeconfig conversions.
* Offset and length for datablocks.
* `via`, `dynamic_keymap`.
* Fix filename.
* Commentary.
* wilba leds
* satisfaction75
* satisfaction75
* more keyboard whack-a-mole
* satisfaction75
* omnikeyish
* more whack-a-mole
* `generic_features.mk` to automatically pick up nvm repositories
* thievery
* deferred variable resolve
* whitespace
* convert api to structs/unions
* convert api to structs/unions
* convert api to structs/unions
* fixups
* code-side docs
* code size fix
* rollback
* nvm_xxxxx_erase
* Updated location of eeconfig magic numbers so non-EEPROM nvm drivers can use them too.
* Fixup build.
* Fixup compilation error with encoders.
* Build fixes.
* Add `via_ci` keymap to onekey to exercise VIA bindings (and thus dynamic keymap et.al.), fixup compilation errors based on preprocessor+sizeof.
* Build failure rectification.
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more readable debug logging. (#24787)
* keycode_string(): Format keycodes as strings.
This adds the `keycode_string()` function described in
https://getreuer.info/posts/keyboards/keycode-string/index.html
as a core feature.
* Fix formatting.
* keycode_string review revisions.
* Rename keycode_string() -> get_keycode_string() for consistency with
existing string utils like get_u8_str().
* Revise custom keycode names with separate _user and _kb tables.
* Correct indent in builddefs/generic_features.mk.
Co-authored-by: Ryan <[email protected]>
* Add KC_NUHS, KC_NUBS, and KC_CAPS.
* Fix linking error with custom names.
* Attempt at simplifying interface.
* Formatting fix.
* Several fixes and revisions.
* Don't use PSTR in KEYCODE_STRING_NAME, since this fails to build on
AVR. Store custom names in RAM.
* Revise the internal table of common keycode names to use its own
storage representation, still in PROGMEM, and now more efficiently
stored flat in 8 bytes per entry.
* Support Swap Hands keycodes and a few other keycodes.
* Revert "Formatting fix."
This reverts commit 2a2771068c7ee545ffac4103aa07e847a9ec3816.
* Revert "Attempt at simplifying interface."
This reverts commit 8eaf67de76e75bc92d106a8b0decc893fbc65fa5.
* Simplify custom names API by sigprof's suggestion.
* Support more keycodes.
* Add QK_LOCK keycode.
* Add Secure keycodes.
* Add Joystick keycodes.
* Add Programmable Button keycodes.
* Add macro MC_ keycodes.
* For remaining keys in known code ranges, stringify them as
"QK_<feature>+<number>". For instance, "QK_MIDI+7".
* Bug fix and a few improvements.
* Fix missing right-hand bit when displaying 5-bit mods numerically.
* Support KC_HYPR, KC_MEH, HYPR_T(kc), MEH_T(kc).
* Exclude one-shot keycodes when NO_ACTION_ONESHOT is defined.
---------
Co-authored-by: Ryan <[email protected]>
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Co-authored-by: Nick Brassel <[email protected]>
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Co-authored-by: Sergey Vlasov <[email protected]>
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