1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
|
#include QMK_KEYBOARD_H
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE,
_MOUSE,
_BROWSER,
_ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
//|-------------------------------------------|
TG(_MOUSE),
//|---------------+---------------+-----------|
LT(_ADJUST, KC_BSPC), KC_UP,TG(_BROWSER),
//|---------------+---------------+-----------|
KC_LEFT, KC_DOWN, KC_RIGHT
//|-------------------------------------------|
),
[_MOUSE] = LAYOUT(
//|-------------------------------------------|
TG(_MOUSE),
//|---------------+---------------+-----------|
MS_BTN1, MS_UP, MS_BTN2,
//|---------------+---------------+-----------|
MS_LEFT, MS_DOWN, MS_RGHT
//|-------------------------------------------|
),
[_BROWSER] = LAYOUT(
//|-------------------------------------------|
LCTL(KC_W),
//|---------------+---------------+-----------|
LCTL(LSFT(KC_T)), MS_WHLU,TG(_BROWSER),
//|---------------+---------------+-----------|
LCTL(LSFT(KC_TAB)), MS_WHLD,LCTL(KC_TAB)
//|-------------------------------------------|
),
[_ADJUST] = LAYOUT( /* Base */
//|-------------------------------------------|
UG_VALD,
//|---------------+---------------+-----------|
MO(_ADJUST), UG_SATD, UG_VALU,
//|---------------+---------------+-----------|
UG_NEXT, UG_TOGG, UG_SATU
//|-------------------------------------------|
)
};
|