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#ifdef ENABLE_RGB_MATRIX_RAINDROPS
RGB_MATRIX_EFFECT(RAINDROPS)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static void raindrops_set_color(uint8_t i, effect_params_t* params) {
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
hsv_t hsv = rgb_matrix_config.hsv;
// Take the shortest path between hues
int16_t deltaH = ((hsv.h + 180) % 360 - hsv.h) / 4;
if (deltaH > 127) {
deltaH -= 256;
} else if (deltaH < -127) {
deltaH += 256;
}
hsv.h += (deltaH * random8_max(3));
rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
bool RAINDROPS(effect_params_t* params) {
static uint16_t index = RGB_MATRIX_LED_COUNT + 1;
// Periodic trigger for LED change
if ((params->iter == 0) && (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 10 == 0)) {
index = random8_max(RGB_MATRIX_LED_COUNT);
}
RGB_MATRIX_USE_LIMITS(led_min, led_max);
if (params->init) {
for (uint8_t i = led_min; i < led_max; i++) {
raindrops_set_color(i, params);
}
}
// Change LED once and set index out of range till next trigger
else if (led_min <= index && index < led_max) {
raindrops_set_color(index, params);
index = RGB_MATRIX_LED_COUNT + 1;
}
return rgb_matrix_check_finished_leds(led_max);
}
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_RGB_MATRIX_RAINDROPS
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